
IGDA Perspectives Newsletter: “This Indie Life”
31 May 2014The May 2014 edition of the IGDA Perspectives newsletter, This Indie Life, is available!
- Letter from the Executive Director, Kate Edwards
- The Indie Life: How I Thought It Would Differ from AAA But Doesn’t, Judy Tryer
- Make Friends, Not Fairytales, Tim Stobo
- 6 Months in Heaven: My Indie Adventure, Michael Bertrand
- Industry Insights #2 with Tristan Moore, Zachary Snader
- IndieSpective: So You Want to Go Indie?, Robert Madsen
- Game Design Aspect of the Month: Good Free-to-Play Games, Howard Go
- Indie Business Development: Finding Funding (Incubators and Grants), Nina Park
- The Student View: Don’t Say “Publisher”, Suzanne Jackiw
- Industry Insights #3 with Patrick Klepek, Zachary Snader
- Who’s Afraid of the Big, Bad Bubble?, Chris Orris
For its June issue, the newsletter accepting submissions for “Educational Games: The Good Stuff”.
Topics include but are not limited to:
- Design for educational games.
- Frameworks for developing educational games.
- Partnership structures for educational games.
- Using games developed specifically for educational contexts.
- Success stories.
- Lessons learned.
- Funding for educational games.
Please send articles of 500 words or more in length in Word format with a short third person bio and images attached separately to Editor-in-Chief Elizabeth LaPensée at beth [at] igda [dot] org by Friday, 13 June.
Chapter Spotlight: IGDA Manila
The IGDA has 111 local chapters around the globe,...
IGDA
29 Sep 2019
IGDA Launches Discord and Other Resources for Game Developers
The International Game Developers Association has been hard at...
IGDA
29 Sep 2019